Byte Power
Owner(s): Eric Boisvert, Kristian Boisvert
1748 Meadowview Ave, Pickering, Ontario Canada L1V 3G8
Downloads
| Name | Description | Computers |
|---|---|---|
| 3D Animation | Animated demo. | Timex/Sinclair 2068 |
| Air Defense | Stop bombs before they reach the city! 5 levels of play, each increasing in difficulty. | Timex/Sinclair 2068 |
| Amazing | Can you find your way through a 9X9X9 maze? The computer will generate a maze then choose at random the exit and your position. | Timex/Sinclair 2068 |
| BEEP & SOUND Translator | Translate BEEP data to SOUND data and also SOUND data to BEEP data. | Timex/Sinclair 2068 |
| Byte Power August 1986 | Timex/Sinclair 2068 | |
| Byte Power December 1986 - January 1987 | Timex/Sinclair 2068 | |
| Byte Power Fall 1987 | Timex/Sinclair 2068 | |
| Byte Power Fall 1988 | Timex/Sinclair 2068 | |
| Byte Power February 1987 | Timex/Sinclair 2068 | |
| Byte Power February 1988 | Timex/Sinclair 2068 | |
| Byte Power May 1988 | Timex/Sinclair 2068 | |
| Byte Power November 1986 | Timex/Sinclair 2068 | |
| Byte Power October 1986 | Timex/Sinclair 2068 | |
| Byte Power September 1986 | Timex/Sinclair 2068 | |
| Byte Power Spring 1987 | Timex/Sinclair 2068 | |
| Byte Power Winter 1989 | Timex/Sinclair 2068 | |
| Checkers | Well, you probably know this game, so enjoy it! The computer is not very ‘bright’ but should keep you entertained for a while! | Timex/Sinclair 2068 |
| Companion 1 | Clipart images fro use with Byte Power's Print Factory. | Timex/Sinclair 2068 |
| Companion 2 | Clip art for use with Byte Power's Print Factory. | Timex/Sinclair 2068 |
| Companion 3 | Clip art for use with Byte Power's Print Factory. | Timex/Sinclair 2068 |
| Conflict | Guide BOUNCER through the evil land of GALNA. Find MAGIC PILLS to increase your fire power. | Timex/Sinclair 2068 |
| Data Maker | Transform codes into DATA statements in a BASIC program. | Timex/Sinclair 2068 |
| Decision Maker | Timex/Sinclair 2068 | |
| Duo-Voice (Beep) | A clever two-voice BEEP music engine that rapidly alternates between voices stored as raw byte data in RAM, simulating polyphony with sentinel values for rests and end-of-tune. | Timex/Sinclair 2068 |
| EASYprint Word Processor | A tape-based text editor. | Timex/Sinclair 2068 |
| EASYsprite | Print any sprite created with the help of EASYsprite MAKER. Up to 255 sprites of different size and shape are allowed. | Timex/Sinclair 2068 |
| EASYsprite DEMO | A 1987 sprite engine demo with animated train, aquarium, and boxing scenes, showcasing a machine code utility driven entirely through a custom PRINT channel. | Timex/Sinclair 2068 |
| EASYsprite Maker | A sprite editor driven almost entirely by machine code, with a BASIC shell that handles file naming, dynamic address detection, and CODE save/load for sprite data. | Timex/Sinclair 2068 |
| EASYtype | Modest, fast loading word processor, not as complex as other, but it does have a lot of features worth using. | Timex/Sinclair 2068 |
| EASYword | This game will allow you to make “funny faces”, in fact, over 3700 different faces can be created with this program. | Timex/Sinclair 2068 |
| Fancy Clear Screen | 6 clear screen routines that will give your programs that special something they’re missing. | Timex/Sinclair 2068 |
| Feast Of Classics | Play one of seven tunes. | Timex/Sinclair 2068 |
| Fortress | You are attacked by Indians and must defend the Fortress. There are 400 Indians on each of the 4 sides of the Fortress and 120 of your men to battle against them. | Timex/Sinclair 2068 |
| Funny Faces | This game will allow you to make “funny faces”, in fact, over 3700 different faces can be created with this program. | Timex/Sinclair 2068 |
| Grafix II | Timex/Sinclair 2068 | |
| Grand Prix | A complete Grand Prix racing game hides its entire engine — graphics, sound, and game logic — inside a single REM statement as raw Z80 machine code. | Timex/Sinclair 2068 |
| Graphic | A hypnotic screen-filling geometric pattern built from overlapping diagonal lines, combined with AY sound chip initialization, loops endlessly to create a shifting interference display. | Timex/Sinclair 2068 |
| Graphic Show | A self-contained BASIC program hides an entire machine code routine inside a REM statement, launching it via USR if a system flag is set. | Timex/Sinclair 2068 |
| Hang Man | A complete Hang-Man word game with hundreds of vocabulary words, scoring messages, and a demo mode — all hidden inside a single REM statement and run as machine code. | Timex/Sinclair 2068 |
| Hello! | A scrollable, letter-indexed disk program launcher lets you browse and load up to 200 entries, with machine code routines handling drive selection and smooth screen scrolling. | Timex/Sinclair 2068 |
| INKEY$ | An eight-byte machine-code routine lets you scan any keyboard half-row for simultaneous keypresses, complete with a tape-save option and interactive demo. | Timex/Sinclair 2068 |
| Interest Calculation | A full loan amortization calculator that breaks down monthly principal, interest, and balance — with dual printer support and currency formatting built in. | Timex/Sinclair 2068 |
| Knight's Tour | Move your knight through all 64 squares of the board using regular knight’s moves. | Timex/Sinclair 2068 |
| Lotto | Custom lottery number generator; you define the number and range. | Timex/Sinclair 2068 |
| Minotaur | You are lost in a maze and you must find the exit while avoiding the minotaur. | Timex/Sinclair 2068 |
| Mister Butterfly | Timex/Sinclair 2068 | |
| Music | A compact music player that drives a three-voice sound chip with just one loop and 54 DATA values to perform an original 18-note melody. | Timex/Sinclair 2068 |
| MUSIC Demo | Timex/Sinclair 2068 | |
| MUSIprint | Timex/Sinclair 2068 | |
| Pachizee | Classic race-and-chase board game for 2 to 4 players, with the objective of moving all four of your pawns from the "nest" to the central home space before opponents do | Timex/Sinclair 2068 |
| Paranoid | Timex/Sinclair 2068 | |
| Quizomania | Quiz on the Presidents of the United States, countries of the world and their capitals, or states of America (also provinces of Canada) and their capitals. | Timex/Sinclair 2068 |
| RENUM63000 | Program will RENUMBER almost any BASIC program. It will renumber GOTO, GOSUB, RESTORE, RUN, LIST, etc. | Timex/Sinclair 2068 |
| Robot | Save the Earth from the invading Robots. There are many generations of robot, each one is faster, more powerful and in greater number than the last. | Timex/Sinclair 2068 |
| Screen Compactor | Compress screens and store more screens in memory. | Timex/Sinclair 2068 |
| Scuba Diver | Collect as many pieces of the treasure as you can in a sunken ship… But be careful not to run out of air! | Timex/Sinclair 2068 |
| Shooter | In 2986, you are launched into deep space on a equipped with the most powerful computer known on Earth, a TS2068. | Timex/Sinclair 2068 |
| Sky Diver | How long will you wait to open your parachute? Can you land on a moving target? | Timex/Sinclair 2068 |
| Solitaire | Peg Solitaire puzzle on a 7×9 coordinate grid — jump pieces to clear the board, leaving one piece in the center. | Timex/Sinclair 2068 |
| Sound | A single SOUND command fires up all three tone channels of the AY chip at once, producing a chord that plays until you press a key. | Timex/Sinclair 2068 |
| Spreadsheet II | Faster, improved version of ‘JUST ANOTHER SPREADSHEET!’ with more file space. | Timex/Sinclair 2068 |
| Tape Corrector | A two-recorder tape utility that loads relocatable machine code, patches internal addresses at runtime, and reconditions deteriorating cassette signals on the fly. | Timex/Sinclair 2068 |
| The End | Timex/Sinclair 2068 | |
| The Qualifier | Enter your down payment, monthly budget, interest rate, and loan term to instantly calculate the maximum home price you can afford. | Timex/Sinclair 2068 |
| Tri-Voice (Beep) | A clever BASIC scheduler interleaves three BEEP voices at high speed to fake polyphony, reading note-and-duration byte pairs straight from a memory-resident music block. | Timex/Sinclair 2068 |
| TUNE BOX volume 2 | Plays 5 different tunes. | Timex/Sinclair 2068 |
| Tycoon | A ten-level oil-drilling game that switches UDG sets via direct POKEs, detects its host machine at runtime, and lets mines blow up your pipes underground. | Timex/Sinclair 2068 |
| Water Balloon Masters | Timex/Sinclair 2068 | |
| Weird Balls (Astro II) | Timex/Sinclair 2068 | |
| Z-Row Gravity | Timex/Sinclair 2068 |