Hebrew Tutor
Learn Hebrew alphabet, vocabulary and pronunciation. Game format, 60 words. One to 10 players. 16K.
Learn Hebrew alphabet, vocabulary and pronunciation. Game format, 60 words. One to 10 players. 16K.
More than 40,000 bytes of interactive instructional material plus 5 fast-action, machine code games (many variations) each of which demonstrates one or more points regarding mass, inertia, momentum. Ages: 14 and up.
Takes a child from simple counting to multiplication and division. Good for preschool through 4th grade. Kids love the game-like format.
Help your first to sixth graders learn at home. Two program cassettes per package, each with 8 lessons and games. Workbook with exercises and games and explanation for parents. Each package covers a grade and complements standard textbooks used in North America. Allows student to proceed at his own speed and level. Programs are self-guiding.
Game that teaches the wisdom of Solomon through the Biblical Proverbs. Six degrees of difficulty; contains 60 proverbs; learn the proverbs as you discuss them with your opponents. 16K.
Designed by a (2,000 words per minute) speed reading record holder. Demonstrates concepts needed to improve your reading skills/speed. Actual mechanical techniques are synthesized to give you all the benefits once available only from expensive courses. 16K.
Draws the United States and divides it into seven regions. It then asks which region is to be studied, draws that region’s states, and quizzes the user for the states names and their capitals. At the finish of each region, a scoring summary is given showing results for that region and for the total lesson.
States and Capitals Read More »
To help the youngest child, and those who have not yet grasped the concept of number. Presents the basic ideas of number and counting in a friendly and helpful fashion. 16K.
Learn the trigonometry functions available in Sinclair Basic. Lots of graphics, pictures, examples. Covers SIN, COS, TAN, ACS, ATN, LN, EXP. Instruction sheet includes a list of formulas to use in you Basic programs. 16K.
Pit your wits against the computer. Word-cross: Score points each time you can get words to cross on a grid. Anagrams: Sort out the jumbled letters. Hangman: Use the word lists in the program or input your own. Age 7 up. 16K.