The Authoritative Website for Timex/Sinclair Computers
The Authoritative Website for Timex/Sinclair Computers
Welcome to TimexSinclair.com, your definitive resource for everything related to the Sinclair and Timex/Sinclair computers in the United States. From the groundbreaking Sinclair ZX81 that brought affordable computing to American homes in 1982, to the Timex/Sinclair 2068, we celebrate these remarkable machines that introduced a generation to the world of programming and digital innovation.
We have a YouTube channel, active email list and more! We meet via Zoom on the first Monday and third Sunday of each month to chat about our favorite computers, projects and more. Each meeting is recorded and posted to YouTube. You can watch some of our most recent meetings below.
Quarterly published by Tom Woods. Started as Pro/file Updates for owners of ZX Pro/File database. In 1986, the newsletter was renamed to Computer Updates and expanded to include updates to all software published by Tom Woods.periodical, orig pub: 10.11.25, updated: 06.06.26
Bob Newell of Bismarck, North Dakota, has started a BBS called “GlobberNet” that specializes in computer games, including Spectrum Games. Bob has over 1200 Spectrum Snapshot (. SNA) files available for download. These snapshot files are supported by the Spectrum (on a Spectrum disk) and by various Spectrum emulators. Bob also has a few of…article, orig pub: 10.27.20, updated: 06.06.26
The program listed below allows a person to define a 3-D object, draw it on the screen, and rotate it in three different planes. The heart of the program lies in how the object is represented. Two arrays hold the information for the object. An vertex array (list) holds all of the vertices. An edge…article, orig pub: 09.13.22, updated: 06.06.26
The program listed below allows a person to define a 3-D object, draw it on the screen, and rotate it in three different planes. The heart of the program lies in how the object is represented. Two arrays hold the information for the object. An vertex array (list) holds all of the vertices. An edge…article, orig pub: 09.13.22, updated: 06.06.26