Timex/Sinclair 1000

Basics of Timex Sinclair 1500/1000 BASIC

Basics of Timex Sinclair 1500/1000 BASIC

Covers hierarchy of arithmetic operations; entering programs; branching; arrays; loops; multidimensional arrays; simulating library functions; using subroutines; SLOW and FAST mode; relational operators in logical decisions; plotting; graphics in strings; plotting; slicing; strings in arrays. Contents Preface v 1 The Keyboard 2 Hierarchy of Arithmetic Operations 3 Entering Programs 4 Output to the Screen 5

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The Gateway Guide to ZX81 and ZX80

The Gateway Guide to ZX81 and ZX80

Practical programming manual for the beginner with the TS1000, ZX81, or ZX80. Furnishes over 70 fully documented programs. The majority have been written for easy conversion from machine to machine (ZX81 to ZX80 and vice versa). Describes each function and statement, illustrates it with a demonstration routine or program, combines it with previously discussed material.

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Bogglers: 22 Smart Games Programs (2K to 16K) in Timex/Sinclair BASIC

Bogglers: 22 Smart Games Programs (2K to 16K) in Timex/Sinclair BASIC

Entertainment and utility programs for any TS/ZX machine with 16K RAM. With more memory to work with the programs are more challenging. The programs are fully tested. Contents How to Use This Book vii Part 1 GAMES Backgammon 3 Quatermass 16 Checkers 20 Sub Hunt 25 Gomoku 30 Biorhythms 34 Eliza 40 Four in a

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