Beepers: 21 Electronics Projects for the Timex/Sinclair 1000 and 1500
Easy-to-build electronic projects, including a numeric keypad and a shift-lock.
Beepers: 21 Electronics Projects for the Timex/Sinclair 1000 and 1500 Read More »
Easy-to-build electronic projects, including a numeric keypad and a shift-lock.
Beepers: 21 Electronics Projects for the Timex/Sinclair 1000 and 1500 Read More »
A handy collection of ready-to-run software for businessmen, teachers, students and hobbyists.
37 Timex 1000/Sinclair ZX-81 Programs for Home, School, Office Read More »
Contains the complete circuit diagram and full discussion of how it operates. Several demonstration projects include controlling a model railroad and interfacing a printer.
The Ins and Outs of the Timex TS1000 & ZX81 Read More »
Introduction to programming that shows readers how powerful and flexible Basic is while working at their own pace. Applicable to the TS1500.
BASICS: a Guide to the Timex Sinclair 1000 Read More »
Covers hierarchy of arithmetic operations; entering programs; branching; arrays; loops; multidimensional arrays; simulating library functions; using subroutines; SLOW and FAST mode; relational operators in logical decisions; plotting; graphics in strings; plotting; slicing; strings in arrays. Contents Preface v 1 The Keyboard 2 Hierarchy of Arithmetic Operations 3 Entering Programs 4 Output to the Screen 5
Basics of Timex Sinclair 1500/1000 BASIC Read More »
Subtitle: The only book you’ll ever need to become an expert at the Timex/Sinclair 1000 and 2000
The Essential Guide to Timex/Sinclair Home Computers Read More »
Practical programming manual for the beginner with the TS1000, ZX81, or ZX80. Furnishes over 70 fully documented programs. The majority have been written for easy conversion from machine to machine (ZX81 to ZX80 and vice versa). Describes each function and statement, illustrates it with a demonstration routine or program, combines it with previously discussed material.
The Gateway Guide to ZX81 and ZX80 Read More »
Entertainment and utility programs for any TS/ZX machine with 16K RAM. With more memory to work with the programs are more challenging. The programs are fully tested. Contents How to Use This Book vii Part 1 GAMES Backgammon 3 Quatermass 16 Checkers 20 Sub Hunt 25 Gomoku 30 Biorhythms 34 Eliza 40 Four in a
Bogglers: 22 Smart Games Programs (2K to 16K) in Timex/Sinclair BASIC Read More »