Timex/Sinclair 1000

Aliens earn top marks (3D-Orbiter)

This space invaders game has superb visual effects that possess almost a three-dimensional quality. To defend yourself (and Earth) you must guard an area two screen-widths across using sophisticated tracking devices including forward radar, a proximity meter and an altimeter. The alien ships grow and display increasingly fine detail as they approach, and explode with

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T/S Goes To Camp

Computing is fast becoming the latest thing in both day and overnight camps, and many camps across the country already include it among some of their activities. Ah, summer camp. The smell of wood smoke at dusk, the tender-tight feel of a sunburnt nose and tiFed paddling muscles, the sounds of shouts and splashes from

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Deja-vu (ZX Scramble)

The object is to hit enemy installations before they hit you, while simultaneously maneuvering to avoid crashing into treacherous terrain. Unfortunately, the game moves very slowly, and the terrain repeats itself like a chase scene in a poorly animated cartoon. The enemy, seemingly unaware of your presence, fires haphazardly; though I made no effort to

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Fast Aliens (Galaxia)

Another alien invasion. You must protect the planet from hostile Thargon forces. The game features a high-score display, dive- bombing aliens, continuous play, smooth action, fast response, and good graphics. Each time you clear the screen the aliens are replaced, until you deplete your three lives. The game is not easy to beat — the

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