SYNC v1 n3

Date: May/June 1981
Volume: 1
Issue: 3
See all issues of SYNC

Articles

TitleDescriptionComputers
8K Basic ROM and 16K-Byte RAM Pack SpecificationsThe 8K Basic ROM and the 16K-Byte RAM pack are now available from Sinclair Research (see Resources column). The specifications for these units are as follows. ZX80 8K BASIC ROM The 8K Basic ROM for the ZX80 is designed for high-level, full-facility computing. The chip—a drop-in replacement for the existing 4K Basic ROM—comes with aSinclair ZX80
A Trick and a Graphic SystemThe ZX80 version of Basic is missing a few statements you may used to using. Getting those graphic characters to do anything really impressive seems downright impossible. The potential is there, but how do you squeeze it out? Using a simulated DATA statement, I have developed a graphic system to allow easy production of graphicSinclair ZX80, Type-in program
Auto-Display-ChangingHow Is It Done? A series of articles.Sinclair ZX80
Black HoleGame based on an Elf (RCA 1802) machine language program.Sinclair ZX80, Type-in program
Forest Treasure“Forest Treasure” is based upon “Random Graphics” by Gary McGath in the Jan/Feb 1981 issue of SYNC. You are riding through a forest, seeking the gold treasure. You are represented by “£” and the treasure is a blank space. During your ride you may encounter enchanted (invisible) walls. When touched, these walls will alter yourSinclair ZX80, Type-in program
GauntletGauntlet is a game played on a rectangle 19 spaces by 6 spaces. The object is to run a gauntlet of random obstacles and monsters, beginning on the left side and crossing the rectangle. You win when you have successfully moved your marker to the right side.Sinclair ZX80, Type-in program
Graphics SurprisesWhen we combine the uncertainty of the ZX80’s randomizing feature with its graphics capacities, we have the ingredients for a lot of fun. For example, the Crazy Quilt program uses only two instructions, yet it fills the screen with a zany tangle of symbols and spots: Crazy Quilt Using “((RND(9)+2)” to assign the characters toSinclair ZX80, Type-in program
Graphics, Games and GoldGraphic adventure game: the hero roams within a randomly generated wood, cave or castle, encountering monsters and treasures.Sinclair ZX80, Type-in program
Hammurabi in 1kPlayer manages an economy.Sinclair ZX80, Type-in program
Handling Character Strings in the ZX80Using USR(47) to find the address of a string variable and peeks/pokes to manipulate the string.Sinclair ZX80
Key Click GeneratorThis simple circuit will produce an audible tone whenever the ZX80 screen is blanked, yielding a click to indicate key closure, or a steady tone during processing.Sinclair ZX80
Looking inside the ZX80Basic routines to show the ROM contents.Sinclair ZX80, Type-in program
MastermindThis game is played much like the original board version. The computer selects a code of four colors from a possible six: red, orange, yellow, green, blue, and white (duplicates allowed). It is now up to you to find, in nine moves or less, the exact color and position of each element of the codeSinclair ZX80, Type-in program
More Truth in ProgrammingThe other day, while blithely working on a program, I discovered that something was amiss. I had made an assumption about a certain Boolean operator, and passed on the information without checking my assumption. As Murphy’s law would have it, the assumption was wrong. Going back to the article in issue two of SYNC, thereSinclair ZX80
Resources for the ZX80 and MicroAce (Sync v1 n3)Entries from manufacturers and readers. Includes the name of the item, a brief description, price and complete data on how to obtain it.MicroAce, Sinclair ZX80
Software Review: Unfriendly SkiesSoftsync's Super ZX80 Invasion. Using an active display to produce true animation. The tape comes with both 1K and 2K versions of the game.Sinclair ZX80
SYNC Reader SurveyIn our first issue of SYNC we asked you to tell us about yourselves so that we will be able to make SYNC the magazine you want. Your response to our survey has been very positive and enthusiastic. This is what you told us. First, you told us that you did not like to have
The SYNC ChallengeWinners of the challenge printed in the first issue.Sinclair ZX80
The ZX80 KeyboardTechnical description of the keyboard, schematic of the associated circuitry and machine language code for accessing the keyboard.Sinclair ZX80
Translating From Other BasicsTranslating ON ... GOTO and LEN() to 4K BASIC.Sinclair ZX80
Try ThisTwo line program.Sinclair ZX80, Type-in program
Variable Conversions in the ZX80There are many cases when it is convenient to convert one type of variable to another, such as numeric to string, or string to numeric. In the ZX80 variable conversions from numeric to string are done with the STR$( ) function. The reverse conversion is not available with the 4K Basic. Given a string variableSinclair ZX80, Type-in program
ZX81 Announced in Great BritainSinclair Research is now advertising the new ZX81 computer in British computer magazines. An improved version of the ZX80 computer, the ZX81 has been redesigned to incorporate a number of new features. The ZX80 reduced the number of integrated circuits to 21, but the ZX81 further reduces the number of chips to four by usingSinclair ZX81

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