Large fancy typeface for use in your programs.
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Source Code
1 REM "calig" © by Ben H. Jackson, 1/31/85; ALL RIGHTS RESERVED
5 CLEAR 54000
6 LOAD "olde"CODE 54000,6361
7 GO TO 400
12 REM --MEMORY ALLOCATION 54000--54053 "plot" 54368--54399 "GCELL" reg 54400--54562 "GCELL" 54567--54569 "SEBIT" regs 54570--54697 "SEBIT" 54700--56592 "UPPER DATA" 58000--60360 "LOWER DATA"
13 CLS : PRINT "1. Turn off the tape recorder."'"2. Press any key and ENTER."
14 INPUT z$: CLS
15 REM --VCRIABLES BYTE--MEMORY CELL DATA MCST--MC START ADDR RS--RESTORE STMT NO
99 GO TO 200
100 REM --LOAD MC SUBROUTINE---
101 RESTORE RS
102 LET I=MCST
103 READ BYTE: POKE I,BYTE
104 IF BYTE=201 THEN GO TO 106
105 LET I=I+1: GO TO 103
106 REM PRINT "LAST CELL USED=";I
107 RETURN
143 LET X=150: LET L=15: GO TO 150
150 REM --DRAW A LETTER SBR----
151 POKE 54700,X: POKE 54701,Y
152 POKE 54706,L
153 LET K=USR 54403
154 RETURN
160 REM --DRAW A LOWER CASE LETTER"
161 POKE 58000,X: POKE 58001,Y
162 POKE 58006,L
163 LET K=USR 54403
164 RETURN
216 POKE 23675,172
217 POKE 23676,213
219 POKE 54702,001: REM ;set ref to frame 1
220 POKE 54703,024: REM ;24 bits/row
221 POKE 54704,024: REM ;24 rows
222 POKE 54705,072: REM ;72 bytes/character
223 FOR i=1 TO 14
224 POKE 54706+i,0
225 NEXT i
230 LET X=1: LET Y=1: LET L=1: GO SUB 150
231 LET X=30: LET Y=1: LET L=2: GO SUB 150
232 LET X=60: LET Y=1: LET L=3: GO SUB 150
233 LET X=90: LET Y=1: LET L=4: GO SUB 150
234 LET X=120: LET Y=1: LET L=5: GO SUB 150
235 LET X=150: LET Y=1: LET L=6: GO SUB 150
236 LET X=180: LET Y=1: LET L=7: GO SUB 150
237 LET X=210: LET Y=1: LET L=8: GO SUB 150
238 LET X=1: LET Y=28: LET L=9: GO SUB 150
239 LET X=30: LET L=10: GO SUB 150
240 LET X=60: LET L=11: GO SUB 150
241 LET X=90: LET L=12: GO SUB 150
242 LET X=120: LET L=13: GO SUB 150
243 LET X=150: LET L=14: GO SUB 150
244 LET X=180: LET L=15: GO SUB 150
245 LET X=210: LET L=16: GO SUB 150
246 LET X=1: LET Y=53: LET L=17: GO SUB 150
247 LET X=30: LET L=18: GO SUB 150
248 LET X=60: LET L=19: GO SUB 150
249 LET X=90: LET L=20: GO SUB 150
250 LET X=120: LET L=21: GO SUB 150
251 LET X=150: LET L=22: GO SUB 150
252 LET X=180: LET L=23: GO SUB 150
253 LET X=210: LET L=24: GO SUB 150
254 LET X=1: LET Y=81: LET L=25: GO SUB 150
255 LET X=30: LET Y=78: LET L=26: GO SUB 150
316 POKE 23675,144
317 POKE 23676,226
319 POKE 58002,001: REM ;set ref to frame 1
320 POKE 58003,024: REM ;24 bits/row
321 POKE 58004,030: REM ;30 rows
322 POKE 58005,090: REM ;90 bytes/character
323 FOR i=1 TO 14
324 POKE 58006+i,0
325 NEXT i
360 LET X=60: LET L=1: GO SUB 160
361 LET X=75: LET L=2: GO SUB 160
362 LET X=90: LET L=3: GO SUB 160
363 LET X=105: LET L=4: GO SUB 160
364 LET X=120: LET L=5: GO SUB 160
365 LET X=135: LET L=6: GO SUB 160
366 LET X=150: LET L=7: GO SUB 160
367 LET X=165: LET L=8: GO SUB 160
368 LET x=180: LET L=9: GO SUB 160
369 LET X=190: LET L=10: GO SUB 160
370 LET X=205: LET L=11: GO SUB 160
371 LET X=220: LET L=12: GO SUB 160
372 LET X=1: LET Y=106: LET L=13: GO SUB 160
373 LET X=24: LET Y=108: LET L=14: GO SUB 160
374 LET X=40: LET L=15: GO SUB 160
375 LET X=55: LET L=16: GO SUB 160
376 LET X=70: LET L=17: GO SUB 160
377 LET X=85: LET L=18: GO SUB 160
378 LET X=100: LET L=19: GO SUB 160
379 LET X=115: LET L=20: GO SUB 160
380 LET X=130: LET L=21: GO SUB 160
381 LET X=145: LET L=22: GO SUB 160
382 LET X=160: LET L=23: GO SUB 160
383 LET X=175: LET L=24: GO SUB 160
384 LET X=190: LET L=25: GO SUB 160
385 LET X=205: LET L=26: GO SUB 160
386 STOP
400 CLS : PRINT "LIST 230 or 360 to see how LET x = a number and LET y = a number defines the PIXELS of the upper left hand corner of the block where the letter will appear. LET l = a number ( 1 to 26 eg. 1 = a, 2 = b) selects the letter for that block"',,,,"To RUN or re-start GOTO 12"