Articles (18)
| Title | Author(s) | Publication | Date |
|---|---|---|---|
| Adding a Joystick to the ZX81 First part of an article about wiring a joystick to the computer. | Sinc-Link | ||
| Advancing Machine Code Programming | Sinc-Link | May/June 1983 | |
| BASIC Programming Short program to side scroll a message. | Sinc-Link | November 1984 | |
| BASIC Programming (part 1) BASIC language programming tutorial, building a name/address file. | Sinc-Link | ||
| BASIC Programming (part 2) BASIC language programming tutorial, building a name/address file. | Sinc-Link | ||
| BASIC Programming (part 3) BASIC language programming tutorial, building a name/address file. | Sinc-Link | ||
| BASIC Programming (part 4) Conclusion to BASIC language programming tutorial, with listing for a name/address database. | Sinc-Link | ||
| BASIC Programming (part 5) Tutorial resumes with hints and tips for improving BASIC programs. | Sinc-Link | ||
| Correction Correction to article published in Sinc-Linc v2 n2. | Sinc-Link | ||
| Machine Code Programming Using machine code routines to read the keyboard. | Sinc-Link | November 1984 | |
| Machine Code Programming (part 1) Machine language programming tutorial. | Sinc-Link | ||
| Machine Code Programming (part 2) Machine language programming tutorial. | Sinc-Link | ||
| Machine Code Programming (part 3) Machine language programming tutorial. | Sinc-Link | ||
| Machine Code Programming (part 4) Machine language programming tutorial. | Sinc-Link | ||
| Machine Code Programming (part 5) Machine language programming tutorial. | Sinc-Link | ||
| Message from the Newseditor Newsletter editor outlines how to submit articles. | Sinc-Link | ||
| Tape Head Alignment How to adjust the tape head azimuth to ensure consistent program loading. | Sinc-Link | ||
| Understanding and Using PEEK and POKE How to use PEEK an POKE to examine and alter memory contents. Includes routines to invert characters on the screen... | Sinc-Link |