2068 Code Bytes #5

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See all articles from SMUG Bytes v10 n4-7

Fifth installment of the Z80 machine language series, presenting the world-map printing routine for CONQUEST. Covers FMO (find map start based on player position), PMAP (print map to screen), WRAP (horizontal and vertical wrapping logic for a 64×64 toroidal map), FINDAT (attribute address calculation), and PRUDG (print User Defined Graphic characters for map symbols). Full assembly listings with addresses and mnemonics.

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