QL Hacker’s Journal 22

Date: October 1995
Issue: 22
See all issues of QL Hacker's Journal

Articles

Title Description Computers
Editor's Forum The biggest news this issue is I’VE GOT A HOME PAGE. I got a wild hair a while back and decided to get myself a home page. Since I could not use a server at work to host my home page (the government sort of frowns on that), I had to find a commercial service Sinclair QL
Philosophy Of Structured SuperBasic Philosophy is defined as a system of principles for guidance in practical affairs. The Philosophy of Structured SuperBasic (SSB) is the principles behind the creation of SSB. This philosophy guides the development of SSB. Knowing the philosophy behind the design and implementation of SSB helps to understand the what’s and why’s of SSB. SSB Must Sinclair QL
Programming With QMENU QMENU is a Pointer Environment (PE) programming tool put out by Jochem Merz. QMENU is a number of SuperBasic extensions that provide PE compatibility. The extensions are fairly simple to understand and to program with. It really does not take too much time to get programming in the PE. As easy as QMENU is to Sinclair QL
Structured SuperBasic Version 2.5 Structured SuperBasic (SSB) has been sitting on my shelf for a number of years without having any upgrades. I really only upgrade SSB when there is a new feature that I need SSB to support. Since I’ve had the Pointer Environment (PE) for just over a year, I’ve always wanted to do some programming supporting Sinclair QL
Writing A Pente Program For The QL First, let me introduce myself. I’m 25 years old, live in France (as I’m French) and have had a QL since 1986/87. My main use of the QL is games and game programming, so I’m very glad to have C68. My prefered type of game is one of reflexion and not dexterity (may be because Sinclair QL
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