--- title: "The Game of Chaos" type: "article" slug: "the-game-of-chaos" url: "http://localhost/article/the-game-of-chaos/" markdown_url: "http://localhost/article/the-game-of-chaos.md" published_at: "2026-01-21T12:41:49+00:00" modified_at: "2026-01-21T12:41:49+00:00" featured_image: url: "http://localhost/wp-content/uploads/2022/04/20230809-041332.jpg" excerpt: "NOVA is a science program that runs on PBS. On a past show they discussed the idea of chaos. At the begining of the show they showed a game called THE GAME OF CHAOS. Here is how the game works. On a board are three points in a triangular formation, numbered 1, 2 and 3.…" category: - name: "CATS Newsletter" slug: "cats-newsletter" taxonomy: "category" url: "http://localhost/category/periodicals/cats-newsletter/" post_tag: - name: "QL" slug: "ql" taxonomy: "post_tag" url: "http://localhost/tag/ql/" - name: "Type-in program" slug: "type-in-program" taxonomy: "post_tag" url: "http://localhost/tag/type-in-program/" model: - name: "Sinclair QL" slug: "sinclair-ql" taxonomy: "model" url: "http://localhost/model/sinclair-ql/" indiv: - name: "Tim Swenson" slug: "tim-swenson" taxonomy: "indiv" url: "http://localhost/indiv/tim-swenson/" publication_r: id: 35941 title: "CATS Newsletter" type: "periodical" url: "http://localhost/periodical/cats-newsletter/" authors_r: - name: "Tim Swenson" slug: "tim-swenson" taxonomy: "indiv" url: "http://localhost/indiv/tim-swenson/" volume: "8" issue: "2" issues_articles: - id: 38913 title: "CATS v8 n2" type: "issue" url: "http://localhost/issue/cats-v8-n2/" pages: "7-8" pubdate: "July 1990" archive_link: false --- # The Game of Chaos NOVA is a science program that runs on PBS. On a past show they discussed the idea of chaos. At the begining of the show they showed a game called THE GAME OF CHAOS. Here is how the game works. On a board are three points in a triangular formation, numbered 1, 2 and 3. You randomly place a point some where on the board (P1). You roll a three-sided die to get a number from 1 to 3. This will tell you what point to refer to. In our example we rolled a 3. Now draw a point that is half way from your original point to the numbered point (P2). Now keep doing this many many times.